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How to play Lulu: combos, tips and builds

Combos to practise with Lulu

AA = basic attack · EAA = empowered attack · 1/2/3 = cast or stage. Arrows indicate order, not instant presses.

Training sequence 1

  1. GlitterlanceQ
  2. Help, Pix!E
  3. AA

Begin with the first action, confirm its effect, then progress through the sequence. Stop if its prerequisite or retreat route is missing.

Checks before practising

  • Confirm the opening control or slow connects before committing the follow-up.

Training sequence 2

  1. Help, Pix!E
  2. AA
  3. GlitterlanceQ
  4. AA

Begin with the first action, confirm its effect, then progress through the sequence. Stop if its prerequisite or retreat route is missing.

Checks before practising

  • Time the opening protection around incoming damage rather than activating it too early.

Game plan for Lulu

Early game

Space around your main skill’s cooldown. Use a successful control or slow to make the next spell easier, rather than spending the whole rotation into a miss.

Team fights

Keep enough distance to cast again. Aim area spells where opponents must move around an objective and use control to protect your casting position.

Mistake to avoid

Using your only defensive control on poke before an enemy engages.

Learn Lulu abilities and prepare your first games. Find builds for each supported role.

Learn the champion’s kit

In the practice tool, cast each ability separately and check its range, targeting and effect. Read the passive before practising a sequence: it can change how attacks and spells work together.

P · Pix, Faerie Companion

Pix fires magical bolts of energy whenever the champion he's following attacks another enemy unit. These bolts are homing, but can be intercepted by other units.

Q · Glitterlance

Pix and Lulu each fire a bolt of magical energy that damages and heavily slows all enemies it hits.

Rank-one cooldown : 7 seconds

W · Whimsy

If cast on an ally, grants them Attack Speed and Move Speed for a short time. If cast on an enemy, turns them into an adorable critter that can't attack or cast spells.

Rank-one cooldown : 18 seconds

E · Help, Pix!

If cast on an ally, commands Pix to jump to an ally and shield them. He then follows them and aids their attacks. If cast on an enemy, commands Pix to jump to an enemy and damage them. He then follows them and grants you vision of that enemy.

Rank-one cooldown : 10 seconds

R · Wild Growth

Lulu enlarges an ally, knocking nearby enemies into the air and granting the ally a large amount of bonus health. For the next few seconds, that ally gains an aura that slows nearby enemies.

Rank-one cooldown : 120 seconds

Abilities: official game data 16.20.1. Descriptions may change with balance updates.

Practice before ranked

First test each spell against a target dummy. Identify the skill you need to escape or survive before spending it offensively. Check alternate forms or empowered casts in the game too. Practise a sequence slowly, then repeat it while moving.

Before you engage

Check the enemy’s control and escape spells, your health and resources, ally position and retreat path. An available ultimate is not by itself a reason to commit.

Review your first games

Review one missed spell, one unnecessary death and one lost objective. Practise the specific mistake before adding complex sequences. Start with the role you intend to play.

Choose your role and build

Compare the build, rune page, skill priority and matchups for your role. Later purchases depend on the enemy team.

These guides explain gameplay basics. Build pages contain the selected patch, role and rank statistics.