Combos to practise with Renata Glasc
AA = basic attack · EAA = empowered attack · 1/2/3 = cast or stage. Arrows indicate order, not instant presses.
Training sequence 1
Q
Q
E
Begin with the first action, confirm its effect, then progress through the sequence. Stop if its prerequisite or retreat route is missing.
Checks before practising
- Confirm the opening control or slow connects before committing the follow-up.
Training sequence 2
E
Q
Q- AA
Begin with the first action, confirm its effect, then progress through the sequence. Stop if its prerequisite or retreat route is missing.
Checks before practising
- Confirm the opening control or slow connects before committing the follow-up.
- Time the opening protection around incoming damage rather than activating it too early.
Game plan for Renata Glasc
Early game
Space around your main skill’s cooldown. Use a successful control or slow to make the next spell easier, rather than spending the whole rotation into a miss.
Team fights
Keep enough distance to cast again. Aim area spells where opponents must move around an objective and use control to protect your casting position.
Mistake to avoid
Using your only defensive control on poke before an enemy engages.
Learn Renata Glasc abilities and prepare your first games. Find builds for each supported role.
Learn the champion’s kit
In the practice tool, cast each ability separately and check its range, targeting and effect. Read the passive before practising a sequence: it can change how attacks and spells work together.
P · Leverage
Renata's Attacks deal bonus damage and mark enemies. Renata's allies can damage marked enemies to deal bonus damage.
Q · Handshake
Renata sends out a missile rooting the first enemy hit, and can recast the ability to throw the unit in a direction.
Rank-one cooldown : 16 seconds
W · Bailout
Renata buffs an allied champion to fight harder, delaying their death and potentially saving them if they get a takedown.
Rank-one cooldown : 28 seconds
E · Loyalty Program
Renata sends out a pair of chemtech missiles, shielding allies and damaging and slowing enemies hit.
Rank-one cooldown : 14 seconds
R · Hostile Takeover
Renata sends out a wave of chemicals, causing any enemies hit to go Berserk.
Rank-one cooldown : 150 secondsAbilities: official game data 16.20.1. Descriptions may change with balance updates.
Practice before ranked
First test each spell against a target dummy. Identify the skill you need to escape or survive before spending it offensively. Check alternate forms or empowered casts in the game too. Practise a sequence slowly, then repeat it while moving.
Before you engage
Check the enemy’s control and escape spells, your health and resources, ally position and retreat path. An available ultimate is not by itself a reason to commit.
Review your first games
Review one missed spell, one unnecessary death and one lost objective. Practise the specific mistake before adding complex sequences. Start with the role you intend to play.
Choose your role and build
Compare the build, rune page, skill priority and matchups for your role. Later purchases depend on the enemy team.
These guides explain gameplay basics. Build pages contain the selected patch, role and rank statistics.
