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OPMETALOL · CHAMPION GUIDE

How to play Vi: combos, tips and builds

Learn the kit, practise the combos, and make better decisions in your next game.

01 / Vi

At a glance

Learn Vi abilities and prepare your first games. Find builds for each supported role.

4 active abilitiesCombos: 2Builds by role & rank

02

Strengths & weaknesses

Tools to play around

What can go wrong

  • Vault BreakerRead the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.
  • Denting BlowsPractise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.
  • A completed combo is only useful when your position, resources and follow-up are safe.

03

Abilities & tips

Open an ability to read its effect and a practical use tip.

PBlast Shield

Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.

Use it well

Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.

QVault Breaker

Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.

Use it well

Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.

WDenting Blows

Vi's punches break her opponent's Armor, dealing bonus damage and granting her Attack Speed.

Use it well

Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.

ERelentless Force

Vi's next attack blasts through her target, dealing damage to enemies behind it.

Use it well

Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.

RCease and Desist

Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.

Use it well

Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.

Vi combos: execution and timing

AA = basic attack · EAA = empowered attack · 1/2/3 = cast stage. Follow the order, not instant key presses.

Follow up with Vault Breaker

  1. Vault BreakerQ
  2. AA
  3. Relentless ForceE
  4. AA

With Vi, start with Vault Breaker, then continue through Basic attack → Relentless Force → Basic attack. Prepare 3 stacks for Denting Blows. Count the attacks or hits that contribute before using its stronger effect.

Mistake to avoid : Do not assume the same damage, control or follow-up when the required indicator is missing.

Recast practice: Relentless Force

  1. AA
  2. Relentless ForceE
  3. AA
  4. Vault BreakerQ
  5. AA
  6. Relentless ForceE
  7. AA

With Vi, start with Basic attack, then continue through Relentless Force → Basic attack → Vault Breaker → Basic attack → Relentless Force → Basic attack. Prepare 3 stacks for Denting Blows. Count the attacks or hits that contribute before using its stronger effect.

Mistake to avoid : Do not assume the same damage, control or follow-up when the required indicator is missing.

Repeated spells may need a recast window or a cooldown; check that the next activation is actually available.

05

Game plan by role

Vi · Jungle
Early game

Practise a repeatable clear before adding risky invades. Check nearby lane positions before entering the river or committing to a gank.

Mid game

Prepare objectives by resetting, checking vision and moving with nearby allies. Avoid starting an objective solely because it has spawned.

Teamfights

Keep Smite and your escape plan in mind around contested objectives. Choose between engaging, covering a carry and keeping access to the objective.

Before your next fight, check: Vault Breaker · Cease and Desist · Combos

06

Matchup preparation

Compare opponents in the build for the role you are actually playing. Then check their key control, escape and defensive spells before choosing your trade.

07

Practice checklist

  1. Cast each ability alone and identify its range, target conditions and stopping point.
  2. Practise the first sequence slowly. Repeat it while moving, without skipping the conditions shown on its card.
  3. After each attempt, identify the spell you would still have available to defend or retreat.

08

Vi · Builds & runes

Choose a role, then select your rank on the build page for runes, items, skill order and matchup statistics.