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OPMETALOL · CHAMPION GUIDE

How to play Yone: combos, tips and builds

Learn the kit, practise the combos, and make better decisions in your next game.

01 / Yone

At a glance

Learn Yone abilities and prepare your first games. Find builds for each supported role.

4 active abilitiesCombos: 1Builds by role & rank

02

Strengths & weaknesses

Tools to play around

What can go wrong

  • Mortal SteelRead the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.
  • Soul UnboundPractise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.
  • A completed combo is only useful when your position, resources and follow-up are safe.

03

Abilities & tips

Open an ability to read its effect and a practical use tip.

PWay of the Hunter

Yone deals magic damage with every second Attack. In addition, his critical strike chance is increased.

Use it well

Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.

QMortal Steel

Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne.

Use it well

Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.

WSpirit Cleave

Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed.

Use it well

Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.

ESoul Unbound

Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit.

Use it well

Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.

RFate Sealed

Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.

Use it well

Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.

Yone combos: execution and timing

AA = basic attack · EAA = empowered attack · 1/2/3 = cast stage. Follow the order, not instant key presses.

Recast practice: Soul Unbound

  1. Soul Unbound (E1)E1
  2. Mortal Steel (Q3)Q3
  3. Spirit CleaveW
  4. AA
  5. Soul Unbound (E2)E2

With Yone, start with Soul Unbound (E1), then continue through Mortal Steel (Q3) → Spirit Cleave → Basic attack → Soul Unbound (E2). Prepare Q3 before E1. E2 returns you to E1’s starting position, so check that location before entering the fight.

Mistake to avoid : Do not turn a safe exchange into an unsupported chase just to finish the displayed sequence.

Repeated spells may need a recast window or a cooldown; check that the next activation is actually available.

05

Game plan by role

Yone · Top
Early game

Keep trades short until you understand the opponent’s main cooldown. Check the minion wave before chasing and preserve a route back to your tower.

Mid game

Decide between a side-lane push and joining the next objective. Push only as far as your vision and teammate positions allow.

Teamfights

Agree on your job before the fight: pressure a side, threaten a target or protect a carry. Save a key defensive tool when the enemy can turn on you.

Before your next fight, check: Mortal Steel · Fate Sealed · Combos

Yone · Mid
Early game

Use the wave to control when trades happen. Keep a defensive option if the opposing jungler is missing, and avoid forcing a combo into a large enemy wave.

Mid game

Move after checking the wave, vision and who can follow. A useful roam should not cost several uncontested waves for no clear opportunity.

Teamfights

Fight from a position where you can repeat your useful spells. Look for an opening after enemy control is spent instead of entering first by habit.

Before your next fight, check: Mortal Steel · Fate Sealed · Combos

06

Matchup preparation

Compare opponents in the build for the role you are actually playing. Then check their key control, escape and defensive spells before choosing your trade.

07

Practice checklist

  1. Cast each ability alone and identify its range, target conditions and stopping point.
  2. Practise the first sequence slowly. Repeat it while moving, without skipping the conditions shown on its card.
  3. After each attempt, identify the spell you would still have available to defend or retreat.

08

Yone · Builds & runes

Choose a role, then select your rank on the build page for runes, items, skill order and matchup statistics.