01 / Yorick
At a glance
Learn Yorick abilities and prepare your first games. Find builds for each supported role.
02
Strengths & weaknesses
Tools to play around
- Last RitesAdds a way to recover health.
- Dark ProcessionAdds a utility effect to the champion’s kit.
- Mourning MistContributes damage to the champion’s rotation.
What can go wrong
- Last RitesUse the recovery when its conditions are met. Keep enough resources for the next fight instead of spending everything on a small health deficit.
- Dark ProcessionRead the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.
- A completed combo is only useful when your position, resources and follow-up are safe.
03
Abilities & tips
Open an ability to read its effect and a practical use tip.
PShepherd of Souls
The Cursed Horde: Yorick can summon Mist Walkers to swarm and attack nearby enemies.
Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.
QLast Rites
Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug.
Use the recovery when its conditions are met. Keep enough resources for the next fight instead of spending everything on a small health deficit.
WDark Procession
Yorick summons a destructible wall at target location that will block enemy movement.
Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.
EMourning Mist
Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets.
Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.
REulogy of the Isles
Yorick summons the Maiden of the Mist that causes Yorick's attacks against the Maiden's target to deal bonus damage. The Maiden will also automatically raise Walkers from dead enemies.
Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.
05
Game plan by role
Yorick · Top
Keep trades short until you understand the opponent’s main cooldown. Check the minion wave before chasing and preserve a route back to your tower.
Decide between a side-lane push and joining the next objective. Push only as far as your vision and teammate positions allow.
Agree on your job before the fight: pressure a side, threaten a target or protect a carry. Save a key defensive tool when the enemy can turn on you.
Before your next fight, check: Last Rites · Eulogy of the Isles · Combos
06
Matchup preparation
Compare opponents in the build for the role you are actually playing. Then check their key control, escape and defensive spells before choosing your trade.
07
Practice checklist
- Cast each ability alone and identify its range, target conditions and stopping point.
- Practise the first sequence slowly. Repeat it while moving, without skipping the conditions shown on its card.
- After each attempt, identify the spell you would still have available to defend or retreat.
08
Yorick · Builds & runes
Choose a role, then select your rank on the build page for runes, items, skill order and matchup statistics.
