01 / Amumu
At a glance
Learn Amumu abilities and prepare your first games. Find builds for each supported role.
02
Strengths & weaknesses
Tools to play around
- Bandage TossAdds a utility effect to the champion’s kit.
- TantrumContributes damage to the champion’s rotation.
- Curse of the Sad MummyCreates a control window for a follow-up.
What can go wrong
- Bandage TossRead the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.
- TantrumPractise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.
- A completed combo is only useful when your position, resources and follow-up are safe.
03
Abilities & tips
Open an ability to read its effect and a practical use tip.
PCursed Touch
Amumu's basic attacks Curse his enemies, causing them to take bonus true damage from incoming magic damage.
Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.
QBandage Toss
Amumu tosses a sticky bandage at a target, stunning and damaging the target while he pulls himself to them.
Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.
WDespair
Overcome by anguish, nearby enemies lose a percentage of their maximum Health each second and have their Curses refreshed.
Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.
ETantrum
Permanently reduces the physical damage Amumu would take. Amumu can unleash his rage, dealing damage to surrounding enemies. Each time Amumu is hit, the cooldown on Tantrum is reduced.
Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.
RCurse of the Sad Mummy
Amumu entangles surrounding enemy units in bandages, applying his Curse, damaging and stunning them.
Use this control to create a follow-up window. Check the target’s defensive spells and your teammates’ range before committing.
05
Game plan by role
Amumu · Jungle
Practise a repeatable clear before adding risky invades. Check nearby lane positions before entering the river or committing to a gank.
Prepare objectives by resetting, checking vision and moving with nearby allies. Avoid starting an objective solely because it has spawned.
Keep Smite and your escape plan in mind around contested objectives. Choose between engaging, covering a carry and keeping access to the objective.
Before your next fight, check: Bandage Toss · Curse of the Sad Mummy · Combos
Amumu · Support
Stand where you can help your lane partner without exposing both of you. Coordinate the opening before spending your main control or protection.
Set up vision with nearby allies rather than walking into unlit areas alone. Roam when your lane partner can safely handle the next wave.
Choose between creating an opening and protecting the teammate who can carry the fight. Do not spend every defensive spell on the first visible enemy.
Before your next fight, check: Bandage Toss · Curse of the Sad Mummy · Combos
06
Matchup preparation
Compare opponents in the build for the role you are actually playing. Then check their key control, escape and defensive spells before choosing your trade.
07
Practice checklist
- Cast each ability alone and identify its range, target conditions and stopping point.
- Practise the first sequence slowly. Repeat it while moving, without skipping the conditions shown on its card.
- After each attempt, identify the spell you would still have available to defend or retreat.
08
Amumu · Builds & runes
Choose a role, then select your rank on the build page for runes, items, skill order and matchup statistics.
