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OPMETALOL · CHAMPION GUIDE

How to play Draven: combos, tips and builds

Learn the kit, practise the combos, and make better decisions in your next game.

01 / Draven

At a glance

Learn Draven abilities and prepare your first games. Find builds for each supported role.

4 active abilitiesCombos: 2Builds by role & rank

02

Strengths & weaknesses

Tools to play around

  • Spinning AxeRewards correctly timed empowered actions.
  • Blood RushAdds a utility effect to the champion’s kit.
  • Stand AsideContributes damage to the champion’s rotation.

What can go wrong

  • Spinning AxeWatch the activation condition and attack timing. Practise the empowered action separately so it is not lost during a rushed sequence.
  • Blood RushRead the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.
  • A completed combo is only useful when your position, resources and follow-up are safe.

03

Abilities & tips

Open an ability to read its effect and a practical use tip.

PLeague of Draven

Draven gains his fans' Adoration when he catches a Spinning Axe or kills a minion, monster, or tower. Killing enemy champions grants Draven bonus gold based on how much Adoration he has.

Use it well

Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.

QSpinning Axe

Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.

Use it well

Watch the activation condition and attack timing. Practise the empowered action separately so it is not lost during a rushed sequence.

WBlood Rush

Draven gains increased Move Speed and Attack Speed. The Move Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.

Use it well

Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.

EStand Aside

Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed.

Use it well

Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.

RWhirling Death

Draven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction. Executes enemies who have less health than Draven's number of Adoration stacks.

Use it well

Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.

Draven combos: execution and timing

AA = basic attack · EAA = empowered attack · 1/2/3 = cast stage. Follow the order, not instant key presses.

Follow up with Spinning Axe

  1. Spinning AxeQ
  2. AA

With Draven, start with Spinning Axe, then continue through Basic attack. Use Spinning Axe to prepare the next attack; let that attack connect before moving to the next action.

Mistake to avoid : Pressing Spinning Axe alone is not the empowered hit: do not cancel the following attack.

Follow up with Stand Aside

  1. Stand AsideE
  2. Spinning AxeQ
  3. AA

With Draven, start with Stand Aside, then continue through Spinning Axe → Basic attack. Use Spinning Axe to prepare the next attack; let that attack connect before moving to the next action.

Mistake to avoid : Pressing Spinning Axe alone is not the empowered hit: do not cancel the following attack.

05

Game plan by role

Draven · Bot
Early game

Coordinate trades with your support and keep last hits consistent. Stand where you can attack without stepping into both enemy players’ threat range.

Mid game

Collect safe farm while staying close enough to join your team. Check the map before crossing an exposed side lane for one more wave.

Teamfights

Keep dealing damage to an accessible target while tracking enemy engage tools. A safer sustained position is often better than chasing a distant carry.

Before your next fight, check: Spinning Axe · Whirling Death · Combos

06

Matchup preparation

Compare opponents in the build for the role you are actually playing. Then check their key control, escape and defensive spells before choosing your trade.

07

Practice checklist

  1. Cast each ability alone and identify its range, target conditions and stopping point.
  2. Practise the first sequence slowly. Repeat it while moving, without skipping the conditions shown on its card.
  3. After each attempt, identify the spell you would still have available to defend or retreat.

08

Draven · Builds & runes

Choose a role, then select your rank on the build page for runes, items, skill order and matchup statistics.