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OPMETALOL · CHAMPION GUIDE

How to play Nunu & Willump: combos, tips and builds

Learn the kit, practise the combos, and make better decisions in your next game.

01 / Nunu & Willump

At a glance

Learn Nunu & Willump abilities and prepare your first games. Find builds for each supported role.

4 active abilitiesCombos: 2Builds by role & rank

02

Strengths & weaknesses

Tools to play around

What can go wrong

  • ConsumePractise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.
  • Biggest Snowball Ever!Use this control to create a follow-up window. Check the target’s defensive spells and your teammates’ range before committing.
  • A completed combo is only useful when your position, resources and follow-up are safe.

03

Abilities & tips

Open an ability to read its effect and a practical use tip.

PCall of the Freljord

Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.

Use it well

Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.

QConsume

Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.

Use it well

Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.

WBiggest Snowball Ever!

Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.

Use it well

Use this control to create a follow-up window. Check the target’s defensive spells and your teammates’ range before committing.

ESnowball Barrage

Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.

Use it well

Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.

RAbsolute Zero

Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.

Use it well

Use the slow to make the next action easier. It does not replace checking distance, cooldowns and an escape route.

Nunu & Willump combos: execution and timing

AA = basic attack · EAA = empowered attack · 1/2/3 = cast stage. Follow the order, not instant key presses.

Include Absolute Zero in the rotation

  1. Snowball BarrageE
  2. AA
  3. ConsumeQ
  4. Snowball BarrageE
  5. AA
  6. Biggest Snowball Ever!W
  7. Absolute ZeroR

With Nunu & Willump, start with Snowball Barrage, then continue through Basic attack → Consume → Snowball Barrage → Basic attack → Biggest Snowball Ever! → Absolute Zero. Give Absolute Zero time to produce its effect. Train the required positioning before adding the other actions.

Mistake to avoid : Avoid an action that interrupts Absolute Zero; a quick rotation is not useful if the important effect never finishes.

Repeated spells may need a recast window or a cooldown; check that the next activation is actually available.

Include Absolute Zero in the rotation

  1. Biggest Snowball Ever!W
  2. Snowball BarrageE
  3. ConsumeQ
  4. Snowball BarrageE
  5. AA
  6. Snowball BarrageE
  7. AA
  8. Absolute ZeroR

With Nunu & Willump, start with Biggest Snowball Ever!, then continue through Snowball Barrage → Consume → Snowball Barrage → Basic attack → Snowball Barrage → Basic attack → Absolute Zero. Give Absolute Zero time to produce its effect. Train the required positioning before adding the other actions.

Mistake to avoid : Avoid an action that interrupts Absolute Zero; a quick rotation is not useful if the important effect never finishes.

Repeated spells may need a recast window or a cooldown; check that the next activation is actually available.

05

Game plan by role

Nunu & Willump · Jungle
Early game

Practise a repeatable clear before adding risky invades. Check nearby lane positions before entering the river or committing to a gank.

Mid game

Prepare objectives by resetting, checking vision and moving with nearby allies. Avoid starting an objective solely because it has spawned.

Teamfights

Keep Smite and your escape plan in mind around contested objectives. Choose between engaging, covering a carry and keeping access to the objective.

Before your next fight, check: Consume · Absolute Zero · Combos

06

Matchup preparation

Compare opponents in the build for the role you are actually playing. Then check their key control, escape and defensive spells before choosing your trade.

07

Practice checklist

  1. Cast each ability alone and identify its range, target conditions and stopping point.
  2. Practise the first sequence slowly. Repeat it while moving, without skipping the conditions shown on its card.
  3. After each attempt, identify the spell you would still have available to defend or retreat.

08

Nunu & Willump · Builds & runes

Choose a role, then select your rank on the build page for runes, items, skill order and matchup statistics.