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OPMETALOL · CHAMPION GUIDE

How to play Pyke: combos, tips and builds

Learn the kit, practise the combos, and make better decisions in your next game.

01 / Pyke

At a glance

Learn Pyke abilities and prepare your first games. Find builds for each supported role.

4 active abilitiesCombos: 2Builds by role & rank

02

Strengths & weaknesses

Tools to play around

What can go wrong

  • Bone SkewerRead the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.
  • Ghostwater DiveCheck how the hidden state ends and what can reveal you. Choose a route before relying on concealment to approach or escape.
  • A completed combo is only useful when your position, resources and follow-up are safe.

03

Abilities & tips

Open an ability to read its effect and a practical use tip.

PGift of the Drowned Ones

When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.

Use it well

Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.

QBone Skewer

Pyke either stabs an enemy in front of him or pulls an enemy towards him.

Use it well

Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.

WGhostwater Dive

Pyke enters Camouflage and gains significant Move Speed that decays over time.

Use it well

Check how the hidden state ends and what can reveal you. Choose a route before relying on concealment to approach or escape.

EPhantom Undertow

Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.

Use it well

Use this control to create a follow-up window. Check the target’s defensive spells and your teammates’ range before committing.

RDeath From Below

Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.

Use it well

Decide where you want to finish the movement before casting. Using mobility to enter a fight can leave fewer options to retreat.

Pyke combos: execution and timing

AA = basic attack · EAA = empowered attack · 1/2/3 = cast stage. Follow the order, not instant key presses.

Follow up with Bone Skewer

  1. Bone SkewerQ
  2. AA
  3. Phantom UndertowE
  4. AA
  5. AA

With Pyke, start with Bone Skewer, then continue through Basic attack → Phantom Undertow → Basic attack → Basic attack. Give Bone Skewer time to produce its effect. Train the required positioning before adding the other actions.

Mistake to avoid : Avoid an action that interrupts Bone Skewer; a quick rotation is not useful if the important effect never finishes.

Follow up with Bone Skewer

  1. Bone SkewerQ
  2. Phantom UndertowE
  3. AA
  4. AA
  5. AA

With Pyke, start with Bone Skewer, then continue through Phantom Undertow → Basic attack → Basic attack → Basic attack. Give Bone Skewer time to produce its effect. Train the required positioning before adding the other actions.

Mistake to avoid : Avoid an action that interrupts Bone Skewer; a quick rotation is not useful if the important effect never finishes.

05

Game plan by role

Pyke · Support
Early game

Stand where you can help your lane partner without exposing both of you. Coordinate the opening before spending your main control or protection.

Mid game

Set up vision with nearby allies rather than walking into unlit areas alone. Roam when your lane partner can safely handle the next wave.

Teamfights

Choose between creating an opening and protecting the teammate who can carry the fight. Do not spend every defensive spell on the first visible enemy.

Before your next fight, check: Bone Skewer · Death From Below · Combos

06

Matchup preparation

Compare opponents in the build for the role you are actually playing. Then check their key control, escape and defensive spells before choosing your trade.

07

Practice checklist

  1. Cast each ability alone and identify its range, target conditions and stopping point.
  2. Practise the first sequence slowly. Repeat it while moving, without skipping the conditions shown on its card.
  3. After each attempt, identify the spell you would still have available to defend or retreat.

08

Pyke · Builds & runes

Choose a role, then select your rank on the build page for runes, items, skill order and matchup statistics.