Combos to practise with Pantheon
AA = basic attack · EAA = empowered attack · 1/2/3 = cast or stage. Arrows indicate order, not instant presses.
Training sequence 1
W
Q- AA
E
Begin with the first action, confirm its effect, then progress through the sequence. Stop if its prerequisite or retreat route is missing.
Checks before practising
- Confirm the opening control or slow connects before committing the follow-up.
Training sequence 2
W- AA
Q
E
Begin with the first action, confirm its effect, then progress through the sequence. Stop if its prerequisite or retreat route is missing.
Checks before practising
- Confirm the opening control or slow connects before committing the follow-up.
Game plan for Pantheon
Early game
Use short trades to test the opponent’s response before committing. Watch the wave and preserve a return route when a sequence uses your mobility.
Team fights
Look for an angle after enemy defensive spells are spent. Avoid entering through the front line simply because your ultimate is ready.
Mistake to avoid
Spending your escape to start a fight without checking the enemy support.
Learn Pantheon abilities and prepare your first games. Find builds for each supported role.
Learn the champion’s kit
In the practice tool, cast each ability separately and check its range, targeting and effect. Read the passive before practising a sequence: it can change how attacks and spells work together.
P · Mortal Will
Every few spells or attacks, Pantheon's next spell is empowered.
Q · Comet Spear
Pantheon either thrusts his spear or throws his spear in the chosen direction.
Rank-one cooldown : 11 seconds
W · Shield Vault
Pantheon dashes to a target, damaging and stunning them.
Rank-one cooldown : 13 seconds
E · Aegis Assault
Pantheon sets his shield, becoming invulnerable to damage from the front and striking repeatedly with his spear.
Rank-one cooldown : 22 seconds
R · Grand Starfall
Pantheon composes himself and then leaps into the air, landing at a chosen location as a comet.
Rank-one cooldown : 180 secondsAbilities: official game data 16.20.1. Descriptions may change with balance updates.
Practice before ranked
First test each spell against a target dummy. Identify the skill you need to escape or survive before spending it offensively. Check alternate forms or empowered casts in the game too. Practise a sequence slowly, then repeat it while moving.
Before you engage
Check the enemy’s control and escape spells, your health and resources, ally position and retreat path. An available ultimate is not by itself a reason to commit.
Review your first games
Review one missed spell, one unnecessary death and one lost objective. Practise the specific mistake before adding complex sequences. Start with the role you intend to play.
Choose your role and build
Compare the build, rune page, skill priority and matchups for your role. Later purchases depend on the enemy team.
These guides explain gameplay basics. Build pages contain the selected patch, role and rank statistics.
