OPMetaLoL builds · Compare roles, ranks and patch details.
← Champion guides

OPMETALOL · CHAMPION GUIDE

How to play Kindred: combos, tips and builds

Learn the kit, practise the combos, and make better decisions in your next game.

01 / Kindred

At a glance

Learn Kindred abilities and prepare your first games. Find builds for each supported role.

4 active abilitiesCombos: 2Builds by role & rank

02

Strengths & weaknesses

Tools to play around

What can go wrong

  • Dance of ArrowsRead the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.
  • Mounting DreadPractise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.
  • A completed combo is only useful when your position, resources and follow-up are safe.

03

Abilities & tips

Open an ability to read its effect and a practical use tip.

PMark of the Kindred

Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.

Use it well

Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.

QDance of Arrows

Kindred tumbles and shoots up to three arrows at nearby targets.

Use it well

Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.

WWolf's Frenzy

Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.

Use it well

Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.

EMounting Dread

Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.

Use it well

Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.

RLamb's Respite

Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.

Use it well

Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.

Kindred combos: execution and timing

AA = basic attack · EAA = empowered attack · 1/2/3 = cast stage. Follow the order, not instant key presses.

Recast practice: Dance of Arrows

  1. Wolf's FrenzyW
  2. Dance of ArrowsQ
  3. Mounting DreadE
  4. AA
  5. AA
  6. AA
  7. Dance of ArrowsQ

With Kindred, start with Wolf's Frenzy, then continue through Dance of Arrows → Mounting Dread → Basic attack → Basic attack → Basic attack → Dance of Arrows. Prepare 3 stacks for Mounting Dread. Count the attacks or hits that contribute before using its stronger effect.

Mistake to avoid : Do not assume the same damage, control or follow-up when the required indicator is missing.

Repeated spells may need a recast window or a cooldown; check that the next activation is actually available.

Recast practice: Dance of Arrows

  1. Wolf's FrenzyW
  2. AA
  3. Dance of ArrowsQ
  4. AA
  5. Mounting DreadE
  6. AA
  7. AA
  8. Dance of ArrowsQ
  9. AA

With Kindred, start with Wolf's Frenzy, then continue through Basic attack → Dance of Arrows → Basic attack → Mounting Dread → Basic attack → Basic attack → Dance of Arrows → Basic attack. Prepare 3 stacks for Mounting Dread. Count the attacks or hits that contribute before using its stronger effect.

Mistake to avoid : Do not assume the same damage, control or follow-up when the required indicator is missing.

Repeated spells may need a recast window or a cooldown; check that the next activation is actually available.

05

Game plan by role

Kindred · Jungle
Early game

Practise a repeatable clear before adding risky invades. Check nearby lane positions before entering the river or committing to a gank.

Mid game

Prepare objectives by resetting, checking vision and moving with nearby allies. Avoid starting an objective solely because it has spawned.

Teamfights

Keep Smite and your escape plan in mind around contested objectives. Choose between engaging, covering a carry and keeping access to the objective.

Before your next fight, check: Dance of Arrows · Lamb's Respite · Combos

06

Matchup preparation

Compare opponents in the build for the role you are actually playing. Then check their key control, escape and defensive spells before choosing your trade.

07

Practice checklist

  1. Cast each ability alone and identify its range, target conditions and stopping point.
  2. Practise the first sequence slowly. Repeat it while moving, without skipping the conditions shown on its card.
  3. After each attempt, identify the spell you would still have available to defend or retreat.

08

Kindred · Builds & runes

Choose a role, then select your rank on the build page for runes, items, skill order and matchup statistics.