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OPMETALOL · CHAMPION GUIDE

How to play Rell: combos, tips and builds

Learn the kit, practise the combos, and make better decisions in your next game.

01 / Rell

At a glance

Learn Rell abilities and prepare your first games. Find builds for each supported role.

4 active abilitiesCombos: 1Builds by role & rank

02

Strengths & weaknesses

Tools to play around

What can go wrong

  • Shattering StrikeUse this control to create a follow-up window. Check the target’s defensive spells and your teammates’ range before committing.
  • Full TiltPractise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.
  • A completed combo is only useful when your position, resources and follow-up are safe.

03

Abilities & tips

Open an ability to read its effect and a practical use tip.

PBreak the Mold

Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.

Use it well

Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.

QShattering Strike

Rell deals magic damage to units in a line, breaking their shields and stunning them.

Use it well

Use this control to create a follow-up window. Check the target’s defensive spells and your teammates’ range before committing.

WFerromancy: Crash Down

Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed. Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.

Use it well

Use this control to create a follow-up window. Check the target’s defensive spells and your teammates’ range before committing.

EFull Tilt

Passive: Rell gains out of combat Move Speed. Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.

Use it well

Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.

RMagnet Storm

Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.

Use it well

Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.

Rell combos: execution and timing

AA = basic attack · EAA = empowered attack · 1/2/3 = cast stage. Follow the order, not instant key presses.

Follow up with Full Tilt

  1. Full TiltE
  2. Ferromancy: Crash DownW
  3. Shattering StrikeQ
  4. AA

With Rell, start with Full Tilt, then continue through Ferromancy: Crash Down → Shattering Strike → Basic attack. Start mounted for this exercise. Practise the landing of W and the following Q; the dismounted W has a different movement pattern.

Mistake to avoid : Do not turn a safe exchange into an unsupported chase just to finish the displayed sequence.

05

Game plan by role

Rell · Support
Early game

Stand where you can help your lane partner without exposing both of you. Coordinate the opening before spending your main control or protection.

Mid game

Set up vision with nearby allies rather than walking into unlit areas alone. Roam when your lane partner can safely handle the next wave.

Teamfights

Choose between creating an opening and protecting the teammate who can carry the fight. Do not spend every defensive spell on the first visible enemy.

Before your next fight, check: Shattering Strike · Magnet Storm · Combos

06

Matchup preparation

Compare opponents in the build for the role you are actually playing. Then check their key control, escape and defensive spells before choosing your trade.

07

Practice checklist

  1. Cast each ability alone and identify its range, target conditions and stopping point.
  2. Practise the first sequence slowly. Repeat it while moving, without skipping the conditions shown on its card.
  3. After each attempt, identify the spell you would still have available to defend or retreat.

08

Rell · Builds & runes

Choose a role, then select your rank on the build page for runes, items, skill order and matchup statistics.