01 / Malphite
At a glance
Learn Malphite abilities and prepare your first games. Find builds for each supported role.
02
Strengths & weaknesses
Tools to play around
- Seismic ShardContributes damage to the champion’s rotation.
- ThunderclapAdds a utility effect to the champion’s kit.
What can go wrong
- Seismic ShardPractise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.
- ThunderclapRead the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.
- A completed combo is only useful when your position, resources and follow-up are safe.
03
Abilities & tips
Open an ability to read its effect and a practical use tip.
PGranite Shield
Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.
Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.
QSeismic Shard
Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds.
Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.
WThunderclap
Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.
Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.
EGround Slam
Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration.
Practise the hit area and target conditions first. Do not spend the rest of your rotation automatically when the opening damage misses.
RUnstoppable Force
Malphite launches himself to a location at high speed, damaging enemies and knocking them into the air.
Read the effect and its conditions, then practise it alone. Build your sequence around the effect you can reliably reproduce.
05
Game plan by role
Malphite · Top
Keep trades short until you understand the opponent’s main cooldown. Check the minion wave before chasing and preserve a route back to your tower.
Decide between a side-lane push and joining the next objective. Push only as far as your vision and teammate positions allow.
Agree on your job before the fight: pressure a side, threaten a target or protect a carry. Save a key defensive tool when the enemy can turn on you.
Before your next fight, check: Seismic Shard · Unstoppable Force · Combos
Malphite · Mid
Use the wave to control when trades happen. Keep a defensive option if the opposing jungler is missing, and avoid forcing a combo into a large enemy wave.
Move after checking the wave, vision and who can follow. A useful roam should not cost several uncontested waves for no clear opportunity.
Fight from a position where you can repeat your useful spells. Look for an opening after enemy control is spent instead of entering first by habit.
Before your next fight, check: Seismic Shard · Unstoppable Force · Combos
Malphite · Jungle
Practise a repeatable clear before adding risky invades. Check nearby lane positions before entering the river or committing to a gank.
Prepare objectives by resetting, checking vision and moving with nearby allies. Avoid starting an objective solely because it has spawned.
Keep Smite and your escape plan in mind around contested objectives. Choose between engaging, covering a carry and keeping access to the objective.
Before your next fight, check: Seismic Shard · Unstoppable Force · Combos
06
Matchup preparation
Compare opponents in the build for the role you are actually playing. Then check their key control, escape and defensive spells before choosing your trade.
07
Practice checklist
- Cast each ability alone and identify its range, target conditions and stopping point.
- Practise the first sequence slowly. Repeat it while moving, without skipping the conditions shown on its card.
- After each attempt, identify the spell you would still have available to defend or retreat.
08
Malphite · Builds & runes
Choose a role, then select your rank on the build page for runes, items, skill order and matchup statistics.
